Bayonetta 3 on Switch will include an optional “put on more clothes” mode

Enlarge / “My blood runs cold/My memory has just been sold…”

Most fans of Bayonet the franchise will no doubt be happy to hear that the next Bayonet 3– which is now slated for an October 28 release exclusively on Switch – will feature a “sexier than ever” main character, according to developer Platinum Games. But for gamers who have young children at home and still want to “play straight into the living room without having to worry about what’s on screen,” Platinum says it will include a mode that will cover some of the partial nudity that the series is known for.

In a tweeted video, Platinum shows how “Naive Angel Mode” will add extra cover to Bayonetta and other characters that might show a little too much skin for sensitive players. This includes additional skin coverage during some of Bayonetta’s dramatic special attacks, where her flowing hair stops serving as her clothing (yes, really) and starts serving as a weapon.

While this new family mode will tone down the nudity, it’s unclear whether it will also limit the violent and over-the-top “torture attacks” that will make a return in the sequel to come. For Bayonet 2the ESRB describes those in part as “exaggerated and intense acts of violence [with] enemies thrown into rotating spike wheels; figures decapitated by a guillotine; a dragon ripping the characters [and] large blood and gore splatter effects can be seen frequently.” Not really happy that you want a child to see over your shoulder while playing in the living room.

It’s also unclear whether the naive angel mode will limit “provocations and suggestive poses (e.g., [characters] opening their legs, dancing on poles)” that the ESRB identified in the latest Bayonet Game. The M rating for Bayonet 3 includes content descriptors for “violence, gore and gore, partial nudity, and foul language,” but lacks the “suggestive themes” the ratings organization identified in the previous two Bayonet securities.

I do not want to see that !

Family filters like this aren’t completely unheard of in video games. Gore filters that censor the most violent scenes are available in games As Overdrive at sunset and armament of warto name a few (and don’t forget the mortal combat blood code which served a similar purpose for some 90s console gamers). Series like Rock band and the Jackbox party packs are among the many that include in-game options to filter out or eliminate foul language as well.

Des scènes comme celle-ci dans <em>Cyberpunk 2077</em> are much more revealing when the nudity filter is not enabled.” src=”https://cdn.arstechnica.net/wp-content/uploads/2022/07/cyberpunknudity-640×360.jpg” width=”640″ height=”360″ srcset=”https://cdn.arstechnica.net/wp-content/uploads/2022/07/cyberpunknudity-1280×720.jpg 2x”/></a><figcaption class=
Enlarge / Scenes like this in Cyberpunk 2077 are much more revealing when the nudity filter is not activated.

In-game swings for nudity are less common, in part because even partial nudity in games is even less common than extreme violence or foul language. But Cyberpunk 2077 and Rust are among recent games that include nudity toggles in their options menus. papers please also included a no-nudity option which Apple tried to make the only option available for the game’s 2014 iPad port. Apple would later reverse this decision and blame it on a misunderstanding. Nintendo, for its part, has reportedly been trying to encourage more M-rated games on its platforms since 2017. Optional in-game filters like these seem like a smart way to allow this kind of content without completely cutting out the players who could still be. concerned about sexual and/or violent images.

Elizabeth J. Harless